Promise Keepers was much better than I thought it would be. I dunno, maybe it’s just the circles I hang out in but it seems like we’re aggressively cynical about everything. And even worse, proud of it. Despite that, I dunno, I was blessed.

One thing though, is I think Promise Keepers is suffering from Street Fighter Syndrome. The problem with Street Fighter is that each new version needs to introduce some kind of twist or complexity to keep fans interested, but every addition makes it harder and harder for a newbie to get into the game. Capcom vs. SNK 2 is one of the most absurd games ever made. There are like 50 characters and 6 separate fighting systems. Absurd. How can someone new ever learn? Anyway, that’s the dilemma.

I think Promise Keepers is going through the same thing. My impression is every year they switch up the theme to keep it fresh for people who have gone before. Problem is, I dunno, I think they just skip over some fundamental stuff that would have been nice for us newcomers. For example, it’s called Promise Keepers but they never once went over the 7 Promises of a PK. It’s printed in the program. But was never discussed. I thought that odd.

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